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 Der Riese Secret Room

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Nevernoz
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 6:14 pm

IF they unlock the secret room via silent patch or title update, Dr Killshot.
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lovegun
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 6:30 pm

I doubt there will be a type99 but it is worth trying
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 7:47 pm

someone needs to make a video of this i might give it a shot if we do this and it works it will blow minds but do u think treyarch would be this secretive?
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 8:10 pm

well, if this truely did happen, maybe it would be a silent patch addition to it, and if that is the case, they could add the type 99 into it with that, just saying it is a possibility
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xX iLLy Zz
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 8:19 pm

IF there is going to be a power overload I honestly don't think it comes from just saving up points and trying all during one round...I think it'll call for teamwork meaning....have 1 player at mainframe, 1 at electric barrier near A, 1 at electric barrier at DBS, and 1 at electric barrier at the bridge....all turn on the barriers at the same time then attempt to simultaneously teleport to mainframe while the player at the mainframe pap's his gun right before everyone teleports...
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 8:30 pm

That's a good idea illy, someone should really try this with a cap card or something.
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 8:35 pm

that's what i was thinking doing everything at once makes more sense to overload it kinda like a power outlet use to much stuff at once and it blows.
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xX iLLy Zz
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 8:38 pm

I feel like that have to all have to be activated at once because I think, again I'm not certain as I usually play with randoms so I'm out experimenting on my own, but when you activate one barrier then run to another one you can hear the guy say diverting power to >>>>where ever you just activated<<<,,,so my thinking is that is what the need to work as a team means because unless you do it that way it's impossible...but again I haven't tested any of this
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Dr Killshot24
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 8:41 pm

Yea @Nevernoz, that's what I meant.
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 9:01 pm

I would be willing to try it with anyone but i dont have a microphone.
My gamertag is laterdamein
highest round on shi no numa is armound 20
verruckt 24
shi no numa 20 sumthing
and der riese lvl 28
i dont glitch either takes fun outof the game.
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PostSubject: Re: Der Riese Secret Room   Sun Sep 20, 2009 9:01 pm

i mean nacht der untoten 20
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metrocedes
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PostSubject: Re: Der Riese Secret Room   Mon Sep 21, 2009 5:15 am

this is a pretty mental idea guys. il eat my words if it works but realy.... Razz
also ive tried to teleport with 3 of us at the same time and it doesnt work.only one will make it. Sad
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 2:13 am

bro trust me i have linked and teleported with ateast one person at each tele the thing is you all need to press it at the exact same time
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 3:55 am

I tried the theory of overloading the power with a group of people from the cod website and it didn't do anything but have us waste around 100k on barriers and teleporting...
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metrocedes
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 4:04 am

moose wrote:
bro trust me i have linked and teleported with ateast one person at each tele the thing is you all need to press it at the exact same time

its extremly hard to do it exact. unless your in the same room like this:

il give it a bash next time we do this. otherwise,get some video evidence,as with everything. we must see to believe. Thumbs Up
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 7:24 am

surely someone with mods would have found any hidden rooms by now.
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 8:20 am

MrMeena wrote:
surely someone with mods would have found any hidden rooms by now.

I have to agree. Anyone who has gone flying around would have discovered something, even the elusive 8th radio.
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 10:41 am

Homicidal_llama2 wrote:
MrMeena wrote:
surely someone with mods would have found any hidden rooms by now.

I have to agree. Anyone who has gone flying around would have discovered something, even the elusive 8th radio.

according to this post though, the hidden room isnt going to be activated until thursday.... scratch
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 11:07 am

metrocedes wrote:
Homicidal_llama2 wrote:
MrMeena wrote:
surely someone with mods would have found any hidden rooms by now.

I have to agree. Anyone who has gone flying around would have discovered something, even the elusive 8th radio.

according to this post though, the hidden room isnt going to be activated until thursday.... scratch

Seems a little farfetched though doesn't it? I'm guessing that you think the same from the scratching head. I won't pass judgement now though. I'll wait until thursday.
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metrocedes
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 11:30 am

same here mate. not gonna rule anything out that invloves treyarch. however far fetched it sounds. Rolling Eyes
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 12:41 pm

ya we have done it many times over XBL ill try to get some video of us doing it but over all it was simple.
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 12:44 pm

would be interesting to be able to just spectate on a zombie in free mode haha
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PostSubject: Re: Der Riese Secret Room   Tue Sep 22, 2009 2:26 pm

Guys, remember this is just a theory. I feel that we are looking too deeply into this. It does sound a bit bogus, as a start. It just seems like something you would write in like 1 minute just to draw attention. Also, you cannot teleport all at the same time. It is impossible. Even if you press all of the buttons at the same time. Finally, though I hate to admit it, modders are very important in finding secret easter eggs. AAAAH! I SAID IT! DON'T KILL ME! But back to what I was saying, a modder would have found any hidden rooms by now. They wouldn't be able to program a whole new room into the game, complete with a gun, teleporter and a radio. It would just take too long.
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PostSubject: Re: Der Riese Secret Room   Wed Sep 23, 2009 7:08 am

jackyboy1384 wrote:
Guys, remember this is just a theory. I feel that we are looking too deeply into this. It does sound a bit bogus, as a start. It just seems like something you would write in like 1 minute just to draw attention. Also, you cannot teleport all at the same time. It is impossible. Even if you press all of the buttons at the same time. Finally, though I hate to admit it, modders are very important in finding secret easter eggs. AAAAH! I SAID IT! DON'T KILL ME! But back to what I was saying, a modder would have found any hidden rooms by now. They wouldn't be able to program a whole new room into the game, complete with a gun, teleporter and a radio. It would just take too long.
Yes while I do agree that modders are important, if this theory is right they should have a patch tomarrow that will "give" the room to us
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PostSubject: Re: Der Riese Secret Room   Wed Sep 23, 2009 7:21 am

Honestly, this whole 'power overload' thing is really inspecific, and shooting a pole with the wunderwaff? Well there'd be the fence in the way for one?
But I am stil mildly curious
Look at the map
There is the staircase leading from the animal, to the bouncing betty spot...
But then there are 2 staircases leading in the same direction!
2????
There is only one visible staircase that leads that way (The one to the bridge)
Could the other one possible be to the secret room?
There is a door exactly where the map says the stairs start from, but it's only a background thing
Soo who knows
There are 4 steps leading from the bouncing betty bit to the juggernog, but they are much to small to fit the map and are leading ahorizontal whereas the map leads vertical.
It all just has me stumped!
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