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 My Call of Duty World at War: Zombies Review for iphone

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strwrsbob
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PostSubject: My Call of Duty World at War: Zombies Review for iphone   Tue Nov 17, 2009 5:14 pm

So, We all heard of the new zombies iphone app! Here is my review:

I have logged 10 single player matches & 3 MP matches prior to this review, all on the 2nd generation ipod touch.

The new Iphone "zombies" app hit this week, on the app store for USD $10. It comes with one, original "Nach Der Untonen" map, meaning night of the undead. It boats 2 modes: Single player & multiplayer. Multiplayer is offered on local wi-fi, worldwide wi-fi, and bluetooth. single player is on 1 system only.

In single player, there are 2 maps, NDU and the tutorial. The tutorial takes place on NDU with Dr. Richtofen being your guide.

Gameplay
Its the same old zombie mode gameplay, fight endless hordes of zombies as long as you can. There are 3 configurations to choose from, tilt, double nubs, and touch screen. I prefer double nubs, which is like 2 joysticks on the screens. It gives you a sore thumb, but you can take a pause.

the zombies are by no means more diffcult, alsmot easier. They sometimes miss swipes, but it doesnt mess up this masterpeice.

All guns are inlcuded, even the good 'ol ray gun!
Graphics
Like the DS, just about anyother iphone app. The amazing thing is is that this is a drect dump from the system! Nothing is cut out, not even the radio.

The shots lag a little, but not cutting up the gameplay

so, to sum up:

PROS
- same map!
-same guns!
-still lets you feel stisfied after going a long time
- keeps all power ups
-only $10
-more maps, verruckt being next, are promised!

CONS
-graphics lag some
-not really playable on IPod touch ver. 1, or the original Iphone
-I can't find any easter eggs! Sad

Thanks for reading!
Overall, it gets a 8/10.
good for downtimes at school/work.

Please leave YOUR thoughts below!

This game was developed by vendvivi games
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lantus nova
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Tue Nov 17, 2009 6:29 pm

Can you make crawlers?
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strwrsbob
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Tue Nov 17, 2009 8:46 pm

yes you can, also individual arms can be blown off.
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Tue Nov 17, 2009 10:31 pm

That's good, Easter Eggs would be hard to find otherwise
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 5:11 am

nice review bob. just what i wanted to know. realy fancy playing this while my mates play MW2. lol
although i havent got an iphone i was thinking of getting a touch version 2 or 3. anyone downloaded it on the touch yet?
i know maxwell has but not sure which version he has...maybe V1?
any help would be appreciated before i spend £200 notes.
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 5:56 am

COMPLETE SPOILER BELOW DONT READ UNLESS YOU WANT TO KNOW








anyone else notice in the tutorial Dr. Richtofen actual turns into a Zombie at the end,
(this could a usefull indictator about the timeline of nazi zombies
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 6:35 am

metrocedes wrote:
nice review bob. just what i wanted to know. realy fancy playing this while my mates play MW2. lol
although i havent got an iphone i was thinking of getting a touch version 2 or 3. anyone downloaded it on the touch yet?
i know maxwell has but not sure which version he has...maybe V1?
any help would be appreciated before i spend £200 notes.

I have a touch metro although i have an 'old version' and i cant download it as its not supported.

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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 6:41 am

There's a tutorial?
Coolies! =D
I never thought there would be a mini nazi zombies game =)
It seemed to far fetched
A portable version of an unlockable game =)
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 6:42 am

cant believe its not supported. thats a bit sh*t aint it??
isnt there some sort of app you can download to support it?
or would it be easier for me to just get a newer version?
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YoungMaxwell
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 6:51 am

metrocedes wrote:
cant believe its not supported. thats a bit sh*t aint it??
isnt there some sort of app you can download to support it?
or would it be easier for me to just get a newer version?

I had a little hunt around for an update for it but so far nothing yet - i got my Touch free from a contractor at work so i wont complain too much. I would just buy the newer versions as it will be supported straight away - saves hassle.

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metrocedes
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 6:56 am

okay, cheers maxwell. jammy bugger getting it for free. i wouldnt complain either i guess. bet theres tonnes of games you can download anyway.
bit off topic but im loving tap defense on the iphone.lol
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 11:21 am

argh...So that's what they wanted to do... remix the mappack for the iphone so they can make more money instead of making MP4 argh!
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 1:04 pm

I suppose it's a good idea. It spreads the word of zombies round to people who possibly couldn't afford to buy WaW along with all the map packs. Also I guess it ushers in a solo zombies game for the consoles.

On another note anyone know of a video that shows Richtofen doing the tutorial? I could only find videos of the gameplay.
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carbonfibah
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 1:53 pm


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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 4:00 pm

Dont have an iPhone but it looks awesome .

Thanks Carbon .

Btw can you not look down the barrel? Like not shoot from hip?
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strwrsbob
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 4:41 pm

yes, you can ADS. when you reload you have to hit the ADS button again.

for those having trouble downloading it, you have to have 3.0 firmware, which on the touch costs $10. A version 3 ipod touch is reccomended over a 2 or 1, but my 2 works fine. The ver. 3 or 3GS is better becuase they have better graphics hardware.
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Wed Nov 18, 2009 5:42 pm

im gonna get it even tough its 9 dollars
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Fri Nov 20, 2009 6:11 am

I have now managed to download this and thinks its excellent. My first go i got to round 8. If any one has gotten the Ray Gun yet and found it doesnt even kill the Zombies as i did - JD has said they are working to resolve this.

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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Fri Nov 20, 2009 2:14 pm

i got the Ray Gun on the 1st try and it did nothing .. super lame game..!
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PostSubject: Re: My Call of Duty World at War: Zombies Review for iphone   Mon Nov 23, 2009 11:34 am

i have now played this game and its prety dodgy. Razz
its quite good but awkward to control the right stick. one minute youl be looking straight, and try to make a slight adjustment, then all of a sudden the view will spin around, look at the floor,celing ect. quite frustrating.
i also had the ray gun but it did nothing... Sad
i ended up camping by the grenades upstairs with a flame thrower(which is awsome btw)
and i had a thompson aswell. survived upto round 12 first go so not bad but i died because i made a slight adjustment and span around, causing my fatal end... Embarassed
if they improve the control system i will defo get an ipod touch. well worth playing imo.
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